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608c4a73c7
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intro cutscene
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2026-04-30 05:26:04 -04:00 |
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c54ccb4d4f
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i forgor; i think it's audio mixing?
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2026-04-30 01:01:13 -04:00 |
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e57db65b33
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rebind debug menu; fix: start sequence doesn't happen if level.active == true
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2026-04-16 21:53:17 -04:00 |
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d93aa1e31a
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police siren and engine sfx
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2026-04-16 02:52:45 -04:00 |
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afc0aab441
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building destruction particles
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2026-04-15 01:14:14 -04:00 |
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dba09165e8
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lose screen animation
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2026-04-14 15:10:14 -04:00 |
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1d0032b587
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lose screen UI; needs animation
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2026-04-14 13:46:24 -04:00 |
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28e8a4b6ac
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enemies no longer spawn on screen
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2026-04-13 22:24:45 -04:00 |
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962c4cb469
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score label vfx; increase building collider size
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2026-04-13 21:55:45 -04:00 |
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69faf54dc3
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rest of milestone 4
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2026-04-11 11:00:33 -04:00 |
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dc88120ff8
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player tank model
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2026-04-01 13:06:27 -04:00 |
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d63b6a5663
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give police van more health and higher spawn cost
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2026-03-19 02:46:14 -04:00 |
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9e47e27cbf
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add weights and cost to enemy spawner
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2026-03-19 02:19:14 -04:00 |
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1d1d201520
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charging enemy
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2026-03-19 01:21:25 -04:00 |
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5a7c93a573
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explosive car; dash no longer stuns or gives extra fire rate
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2026-03-18 18:18:37 -04:00 |
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d0bfe8d1be
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knockback; base enemy scene; police van
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2026-03-18 16:14:34 -04:00 |
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d17b16ad5b
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restart screen
uncoupled title screen and level0
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2026-03-04 16:23:09 -05:00 |
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d464e0499b
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title screen
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2026-03-04 14:52:35 -05:00 |
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2fd199612b
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bugfix enemy spawner
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2026-03-04 02:27:43 -05:00 |
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5b659d7b9c
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bye bye prototype world
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2026-03-04 01:44:07 -05:00 |
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2cc3eaa859
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level + enemy spawner refactor
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2026-03-04 01:42:11 -05:00 |
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ebdb9c7074
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level pt1
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2026-03-02 23:23:21 -05:00 |
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