restart screen

uncoupled title screen and level0
This commit is contained in:
Michael Campbell 2026-03-04 16:23:09 -05:00
parent d464e0499b
commit d17b16ad5b
8 changed files with 94 additions and 7 deletions

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@ -23,3 +23,8 @@ static func is_active() -> bool:
func _ready() -> void:
level = self
func _on_player_died() -> void:
active = false
%ResultsScreen.show()

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8
levels/results_screen.gd Normal file
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@ -0,0 +1,8 @@
extends CanvasLayer
func _on_restart_pressed() -> void:
get_tree().reload_current_scene()
func _on_quit_pressed() -> void:
get_tree().quit()

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@ -0,0 +1 @@
uid://da57frm5l63c8