stamina and health bar
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9 changed files with 184 additions and 10 deletions
10
player/stamina_bar.gd
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10
player/stamina_bar.gd
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extends ProgressBar
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var clock := 2.
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func _process(delta: float) -> void:
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modulate.a = clampf(remap(clock, .5, 1., 1., 0.), 0., 1.)
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if value == max_value:
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clock += delta
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else:
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clock = 0
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