road-rage-tank/player/player.tscn

344 lines
11 KiB
Text

[gd_scene format=3 uid="uid://cv5p3w87nk0wn"]
[ext_resource type="Script" uid="uid://dhin7ux2njfja" path="res://player/player.gd" id="1_4flbx"]
[ext_resource type="Script" uid="uid://fe3m1ax0w2lh" path="res://player/player_hud.gd" id="2_g6k8r"]
[ext_resource type="Script" uid="uid://cjdxibg3pnans" path="res://player/score_label.gd" id="2_onrkg"]
[ext_resource type="Script" uid="uid://fv1n5noqdfg2" path="res://player/guns/basic_gun.gd" id="3_g1dw6"]
[ext_resource type="Script" uid="uid://b87cyvu2m5b1k" path="res://player/guns/mini_gun.gd" id="4_yw30f"]
[ext_resource type="AudioStream" uid="uid://djrp7mwg3pbrq" path="res://sfx/freesound_community-meaty-gunshot-101257.mp3" id="5_2ieo8"]
[ext_resource type="Script" uid="uid://ftrngxkkycl1" path="res://player/guns/mortar.gd" id="5_qjkh3"]
[ext_resource type="Script" uid="uid://urxp3pg8g2mh" path="res://player/health_bar.gd" id="7_boad6"]
[ext_resource type="AudioStream" uid="uid://b42aa4bhyfv12" path="res://sfx/mortar_shot.wav" id="8_ebec5"]
[ext_resource type="Shader" uid="uid://cf3h3knluytmm" path="res://player/hp_outline.gdshader" id="8_rgyib"]
[ext_resource type="Script" uid="uid://ban0rphntn10r" path="res://player/stamina_bar.gd" id="9_hg6s5"]
[ext_resource type="PackedScene" uid="uid://54f44t3gniw2" path="res://models/vehicles/tank.glb" id="10_8t03j"]
[ext_resource type="AudioStream" uid="uid://bdsy6ok06lerf" path="res://sfx/u_mgq59j5ayf-sound-effect-car-crash-394903.mp3" id="13_yllr7"]
[ext_resource type="AudioStream" uid="uid://p3uawesg4xq1" path="res://sfx/pwlpl-car_crash-377291.wav" id="14_kb6p2"]
[ext_resource type="AudioStream" uid="uid://42ntqiyti72f" path="res://sfx/engine.ogg" id="15_wodsf"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_onrkg"]
[sub_resource type="BoxShape3D" id="BoxShape3D_i3pqv"]
[sub_resource type="SphereMesh" id="SphereMesh_4flbx"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_2ieo8"]
random_pitch = 1.0594631
random_volume_offset_db = 1.0
streams_count = 1
stream_0/stream = ExtResource("5_2ieo8")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_yllr7"]
random_pitch = 1.0293022
streams_count = 1
stream_0/stream = ExtResource("5_2ieo8")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ebec5"]
random_volume_offset_db = 1.0
streams_count = 1
stream_0/stream = ExtResource("8_ebec5")
[sub_resource type="ViewportTexture" id="ViewportTexture_g6k8r"]
viewport_path = NodePath("OnPlayerHUD")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hg6s5"]
shader = ExtResource("8_rgyib")
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_rgyib"]
bg_color = Color(0.23, 0.23, 0.23, 0.34901962)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_hg6s5"]
bg_color = Color(0.30492008, 0.84, 0.18480001, 1)
[sub_resource type="Gradient" id="Gradient_hg6s5"]
offsets = PackedFloat32Array(0.4537445, 0.53744495, 0.5947136, 0.6387665)
colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_8t03j"]
gradient = SubResource("Gradient_hg6s5")
width = 256
height = 256
fill = 1
fill_from = Vector2(0.5, 0.5)
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_kb6p2"]
playback_mode = 1
random_pitch = 1.0293022
random_volume_offset_db = 3.0
streams_count = 2
stream_0/stream = ExtResource("13_yllr7")
stream_1/stream = ExtResource("14_kb6p2")
[node name="Player" type="CharacterBody3D" unique_id=1904432250 node_paths=PackedStringArray("cannon", "guns")]
collision_layer = 2
collision_mask = 13
script = ExtResource("1_4flbx")
shake_noise = SubResource("FastNoiseLite_onrkg")
cannon = NodePath("Tank/Turret")
guns = [NodePath("Guns/Sharpshooter"), NodePath("Guns/MiniGun"), NodePath("Guns/Mortar")]
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=918462062]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("BoxShape3D_i3pqv")
[node name="Camera3D" type="Camera3D" parent="." unique_id=253280781]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 0.53349644, 0.84580237, 0, -0.84580237, 0.53349644, 0, 20.150661, 11.874705)
[node name="Reticle" type="MeshInstance3D" parent="." unique_id=242722222]
unique_name_in_owner = true
visible = false
mesh = SubResource("SphereMesh_4flbx")
[node name="PlayerHUD" type="CanvasLayer" parent="." unique_id=1676328708]
script = ExtResource("2_g6k8r")
[node name="HealthLabel" type="Label" parent="PlayerHUD" unique_id=1653322479]
unique_name_in_owner = true
visible = false
anchors_preset = 10
anchor_right = 1.0
offset_bottom = 67.0
grow_horizontal = 2
size_flags_horizontal = 10
theme_override_font_sizes/font_size = 48
text = "Health: 2"
horizontal_alignment = 2
[node name="StaminaBar" type="ProgressBar" parent="PlayerHUD" unique_id=961689130]
visible = false
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -162.0
offset_top = -27.0
offset_right = 162.0
grow_horizontal = 2
grow_vertical = 0
max_value = 1.0
show_percentage = false
[node name="Label" type="Label" parent="PlayerHUD/StaminaBar" unique_id=1238654404]
layout_mode = 0
offset_left = 132.0
offset_top = -27.0
offset_right = 196.0
offset_bottom = -4.0
text = "Stamina"
[node name="GunLabel" type="Label" parent="PlayerHUD" unique_id=220052210]
unique_name_in_owner = true
anchors_preset = 12
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = -23.0
grow_horizontal = 2
grow_vertical = 0
theme_override_font_sizes/font_size = 32
text = "BasicGun"
horizontal_alignment = 2
[node name="Score" type="Control" parent="PlayerHUD" unique_id=1241180984]
layout_mode = 3
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
grow_horizontal = 2
script = ExtResource("2_onrkg")
metadata/_edit_use_anchors_ = true
[node name="ScoreText" type="Label" parent="PlayerHUD/Score" unique_id=1108751125]
custom_minimum_size = Vector2(1152, 0)
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -576.0
offset_right = 576.0
offset_bottom = 132.0
grow_horizontal = 2
theme_override_constants/outline_size = 31
theme_override_font_sizes/font_size = 96
text = "14"
horizontal_alignment = 1
[node name="Guns" type="Node3D" parent="." unique_id=2018109083]
[node name="Sharpshooter" type="Node3D" parent="Guns" unique_id=1677055720]
unique_name_in_owner = true
script = ExtResource("3_g1dw6")
[node name="SharpshooterFire" type="AudioStreamPlayer" parent="Guns/Sharpshooter" unique_id=434739790]
unique_name_in_owner = true
stream = SubResource("AudioStreamRandomizer_2ieo8")
volume_db = -4.0
bus = &"SFX"
[node name="MiniGun" type="Node3D" parent="Guns" unique_id=416187827]
unique_name_in_owner = true
script = ExtResource("4_yw30f")
fire_rate = 800.0
[node name="MiniGunFire" type="AudioStreamPlayer" parent="Guns/MiniGun" unique_id=325727002]
unique_name_in_owner = true
stream = SubResource("AudioStreamRandomizer_yllr7")
volume_db = -6.0
pitch_scale = 1.5
max_polyphony = 10
bus = &"SFX"
[node name="Mortar" type="Node3D" parent="Guns" unique_id=1321220525]
unique_name_in_owner = true
script = ExtResource("5_qjkh3")
fire_rate = 70.0
[node name="MortarFire" type="AudioStreamPlayer" parent="Guns/Mortar" unique_id=2137084473]
unique_name_in_owner = true
stream = SubResource("AudioStreamRandomizer_ebec5")
bus = &"SFX"
[node name="OnPlayerHUDSprite" type="Sprite3D" parent="." unique_id=1611457281]
transform = Transform3D(2.5426614, 0, 0, 0, 1.4438343, 2.0929568, 0, -2.0929568, 1.4438343, 0, 3.1055684, 0.17435753)
layers = 2
texture = SubResource("ViewportTexture_g6k8r")
[node name="OnPlayerHUD" type="SubViewport" parent="." unique_id=477940783]
transparent_bg = true
size = Vector2i(512, 200)
[node name="Modulator" type="Control" parent="OnPlayerHUD" unique_id=1763321617]
layout_mode = 3
anchors_preset = 0
offset_right = 40.0
offset_bottom = 40.0
[node name="HealthBar" type="Control" parent="OnPlayerHUD/Modulator" unique_id=1594760840]
unique_name_in_owner = true
anchors_preset = 0
offset_right = 40.0
offset_bottom = 40.0
script = ExtResource("7_boad6")
[node name="HLeft" type="ColorRect" parent="OnPlayerHUD/Modulator/HealthBar" unique_id=868789341]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = 76.0
offset_right = 176.0
offset_bottom = 40.0
grow_horizontal = 2
color = Color(1, 0, 0, 1)
[node name="HMiddle" type="ColorRect" parent="OnPlayerHUD/Modulator/HealthBar" unique_id=1539420729]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = 186.0
offset_right = 286.0
offset_bottom = 40.0
grow_horizontal = 2
color = Color(1, 0, 0, 1)
[node name="HRight" type="ColorRect" parent="OnPlayerHUD/Modulator/HealthBar" unique_id=1676746583]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = 296.0
offset_right = 396.0
offset_bottom = 40.0
grow_horizontal = 2
color = Color(1, 0, 0, 1)
[node name="HealthbarOutline" type="Control" parent="OnPlayerHUD/Modulator" unique_id=1389427565]
anchors_preset = 0
offset_right = 40.0
offset_bottom = 40.0
[node name="HLeft" type="ColorRect" parent="OnPlayerHUD/Modulator/HealthbarOutline" unique_id=1163991791]
material = SubResource("ShaderMaterial_hg6s5")
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = 76.0
offset_right = 176.0
offset_bottom = 40.0
grow_horizontal = 2
color = Color(1, 0.31, 0.31, 1)
[node name="HMiddle" type="ColorRect" parent="OnPlayerHUD/Modulator/HealthbarOutline" unique_id=1489109783]
material = SubResource("ShaderMaterial_hg6s5")
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = 186.0
offset_right = 286.0
offset_bottom = 40.0
grow_horizontal = 2
color = Color(1, 0.31, 0.31, 1)
[node name="HRight" type="ColorRect" parent="OnPlayerHUD/Modulator/HealthbarOutline" unique_id=1936619089]
material = SubResource("ShaderMaterial_hg6s5")
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = 296.0
offset_right = 396.0
offset_bottom = 40.0
grow_horizontal = 2
color = Color(1, 0.31, 0.31, 1)
[node name="StaminaBar" type="ProgressBar" parent="OnPlayerHUD" unique_id=1360991619]
unique_name_in_owner = true
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -160.0
offset_top = 50.0
offset_right = 160.0
offset_bottom = 77.0
grow_horizontal = 2
theme_override_styles/background = SubResource("StyleBoxFlat_rgyib")
theme_override_styles/fill = SubResource("StyleBoxFlat_hg6s5")
max_value = 1.0
value = 1.0
show_percentage = false
script = ExtResource("9_hg6s5")
[node name="MortarDecal" type="Decal" parent="." unique_id=1050350909]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 24.471222, 0)
visible = false
size = Vector3(6.55249, 50.942444, 6.388672)
texture_albedo = SubResource("GradientTexture2D_8t03j")
modulate = Color(0.89, 0.40049997, 0.40049997, 1)
cull_mask = 1
[node name="Tank" parent="." unique_id=1376341535 instance=ExtResource("10_8t03j")]
unique_name_in_owner = true
transform = Transform3D(-0.6377325, 0, -5.5752345e-08, 0, 0.6377325, 0, 5.5752345e-08, 0, -0.6377325, 0, 0.75759906, 0)
[node name="AudioListener3D" type="AudioListener3D" parent="." unique_id=1114579283]
current = true
[node name="CrashSFX" type="AudioStreamPlayer" parent="." unique_id=1313499323]
unique_name_in_owner = true
stream = SubResource("AudioStreamRandomizer_kb6p2")
volume_db = 4.0
bus = &"SFX"
[node name="EngineSFX" type="AudioStreamPlayer" parent="." unique_id=668897298]
unique_name_in_owner = true
stream = ExtResource("15_wodsf")
volume_db = -6.0
bus = &"SFX"
[editable path="Tank"]