|
guns
|
knockback; base enemy scene; police van
|
2026-03-18 16:14:34 -04:00 |
|
projectile
|
knockback; base enemy scene; police van
|
2026-03-18 16:14:34 -04:00 |
|
health_bar.gd
|
stamina and health bar
|
2026-03-04 17:17:57 -05:00 |
|
health_bar.gd.uid
|
stamina and health bar
|
2026-03-04 17:17:57 -05:00 |
|
hp_outline.gdshader
|
stamina and health bar
|
2026-03-04 17:17:57 -05:00 |
|
hp_outline.gdshader.uid
|
stamina and health bar
|
2026-03-04 17:17:57 -05:00 |
|
player.gd
|
decal for mortar
|
2026-03-19 01:59:17 -04:00 |
|
player.gd.uid
|
clean up file structure
|
2026-02-18 15:30:41 -05:00 |
|
player.tscn
|
decal for mortar
|
2026-03-19 01:59:17 -04:00 |
|
player_hud.gd
|
title screen
|
2026-03-04 14:52:35 -05:00 |
|
player_hud.gd.uid
|
title screen
|
2026-03-04 14:52:35 -05:00 |
|
score_label.gd
|
clean up file structure
|
2026-02-18 15:30:41 -05:00 |
|
score_label.gd.uid
|
clean up file structure
|
2026-02-18 15:30:41 -05:00 |
|
stamina_bar.gd
|
stamina and health bar
|
2026-03-04 17:17:57 -05:00 |
|
stamina_bar.gd.uid
|
stamina and health bar
|
2026-03-04 17:17:57 -05:00 |