road-rage-tank/player/stamina_bar.gd

10 lines
194 B
GDScript

extends ProgressBar
var clock := 2.
func _process(delta: float) -> void:
modulate.a = clampf(remap(clock, .5, 1., 1., 0.), 0., 1.)
if value == max_value:
clock += delta
else:
clock = 0