add shake when buildings take damage

This commit is contained in:
Michael Campbell 2026-02-19 01:14:58 -05:00
parent 53b8cf6118
commit e7366631ad
2 changed files with 20 additions and 0 deletions

View file

@ -2,6 +2,8 @@
[ext_resource type="Script" uid="uid://bnr37lfj76u7n" path="res://world/building/building.gd" id="1_5j34s"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_d2kbb"]
[sub_resource type="BoxMesh" id="BoxMesh_rqn35"]
size = Vector3(3, 5, 3)
@ -48,6 +50,7 @@ material = SubResource("StandardMaterial3D_2vvqs")
collision_layer = 5
collision_mask = 0
script = ExtResource("1_5j34s")
shake_noise = SubResource("FastNoiseLite_d2kbb")
[node name="Mesh" type="MeshInstance3D" parent="." unique_id=1919101154]
unique_name_in_owner = true