lose screen animation

This commit is contained in:
Michael Campbell 2026-04-14 15:10:14 -04:00
parent 1d0032b587
commit dba09165e8
9 changed files with 151 additions and 2 deletions

View file

@ -22,9 +22,12 @@ static func is_active() -> bool:
return false
func _ready() -> void:
%ResultsScreen.hide()
level = self
func _on_player_died() -> void:
active = false
%DeathAnimation.play(&"death")
%ResultsScreen.update_labels()
%ResultsScreen.show()