knockback; base enemy scene; police van

This commit is contained in:
Michael Campbell 2026-03-18 16:14:34 -04:00
parent 370eb54163
commit d0bfe8d1be
13 changed files with 218 additions and 111 deletions

View file

@ -8,6 +8,7 @@ func fire(aim_angle: float) -> void:
player_projectile.damage = 4
player_projectile.can_hit_weak_points = false
player_projectile.global_position = global_position + Vector3.UP * 0.5
player_projectile.knockback_mul = 0.25
get_tree().current_scene.add_child(player_projectile)
fire_clock = 60. / fire_rate