i forgor; i think it's audio mixing?

This commit is contained in:
Michael Campbell 2026-04-30 01:01:13 -04:00
parent e57db65b33
commit c54ccb4d4f
12 changed files with 51 additions and 15 deletions

View file

@ -5,8 +5,8 @@ func fire(aim_angle: float) -> void:
var dir := Vector3.RIGHT.rotated(Vector3.UP, aim_angle)
var player_projectile: PlayerProjectile = preload("res://player/projectile/player_projectile.tscn").instantiate()
player_projectile.init(dir)
player_projectile.global_position = global_position + Vector3.UP * 0.5
get_tree().current_scene.add_child(player_projectile)
player_projectile.global_position = global_position + Vector3.UP * 0.5
fire_clock = 60. / fire_rate
%SharpshooterFire.play()