building destruction particles

This commit is contained in:
Michael Campbell 2026-04-15 01:14:14 -04:00
parent dba09165e8
commit afc0aab441
127 changed files with 27285 additions and 240 deletions

15
example/gold/gold.tres Normal file
View file

@ -0,0 +1,15 @@
[gd_resource type="StandardMaterial3D" load_steps=5 format=3 uid="uid://1cu7oct3e6x4"]
[ext_resource type="Texture2D" uid="uid://3d4panlm1p7q" path="res://example/gold/Metal034_1K-JPG_Color.jpg" id="1_dtvld"]
[ext_resource type="Texture2D" uid="uid://cwwf21fixce7d" path="res://example/gold/Metal034_1K-JPG_Metalness.jpg" id="2_4ype0"]
[ext_resource type="Texture2D" uid="uid://cygokodsnexfd" path="res://example/gold/Metal034_1K-JPG_NormalGL.jpg" id="3_dx8r8"]
[ext_resource type="Texture2D" uid="uid://dqfmuhe3clqjf" path="res://example/gold/Metal034_1K-JPG_Roughness.jpg" id="4_1wd7g"]
[resource]
albedo_texture = ExtResource("1_dtvld")
metallic = 1.0
metallic_texture = ExtResource("2_4ype0")
roughness_texture = ExtResource("4_1wd7g")
normal_enabled = true
normal_texture = ExtResource("3_dx8r8")
uv1_triplanar = true