number keys for weapons; charger enemy is invulnerable
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1d1d201520
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ae7d507a4c
5 changed files with 27 additions and 9 deletions
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@ -7,6 +7,7 @@ const FRAME_IDXS := 10
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@export var max_speed := 8.
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@export var health := 10.
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@export var knockback_mul := 1.
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@export var invulnerable := false
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var frame_idx := 0
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var frame_count := 0
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@ -57,6 +58,7 @@ func _process(delta: float) -> void:
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func hit(proj: Node3D, damage: float) -> bool:
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if invulnerable: return true
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health -= damage
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if health <= 0:
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queue_free()
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