score label vfx; increase building collider size
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parent
69faf54dc3
commit
962c4cb469
6 changed files with 60 additions and 18 deletions
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@ -64,13 +64,6 @@ mesh = SubResource("SphereMesh_4flbx")
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[node name="PlayerHUD" type="CanvasLayer" parent="." unique_id=1676328708]
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script = ExtResource("2_g6k8r")
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[node name="ScoreLabel" type="Label" parent="PlayerHUD" unique_id=1108751125]
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offset_right = 40.0
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offset_bottom = 23.0
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theme_override_font_sizes/font_size = 48
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text = "Score: %s"
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script = ExtResource("2_onrkg")
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[node name="HealthLabel" type="Label" parent="PlayerHUD" unique_id=1653322479]
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unique_name_in_owner = true
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visible = false
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@ -119,6 +112,30 @@ theme_override_font_sizes/font_size = 32
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text = "BasicGun"
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horizontal_alignment = 2
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[node name="Score" type="Control" parent="PlayerHUD" unique_id=1241180984]
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layout_mode = 3
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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grow_horizontal = 2
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script = ExtResource("2_onrkg")
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metadata/_edit_use_anchors_ = true
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[node name="ScoreText" type="Label" parent="PlayerHUD/Score" unique_id=1108751125]
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custom_minimum_size = Vector2(1152, 0)
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layout_mode = 1
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -576.0
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offset_right = 576.0
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offset_bottom = 132.0
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grow_horizontal = 2
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theme_override_constants/outline_size = 31
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theme_override_font_sizes/font_size = 96
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text = "14"
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horizontal_alignment = 1
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[node name="Guns" type="Node3D" parent="." unique_id=2018109083]
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[node name="Sharpshooter" type="Node3D" parent="Guns" unique_id=1677055720]
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