remove print statements; increase charger range

This commit is contained in:
Michael Campbell 2026-04-15 14:25:48 -04:00
parent 2f30c9f04b
commit 7d4a6938dc
3 changed files with 1 additions and 10 deletions

View file

@ -32,7 +32,6 @@ func _on_building_destroyed_from(global_pos: Vector3) -> void:
t.tween_interval(2.) t.tween_interval(2.)
for mesh in meshes: for mesh in meshes:
print("mesh = ", mesh)
var t2 = t var t2 = t
if not first: t2 = t.parallel() if not first: t2 = t.parallel()
t2.tween_property(mesh, "transparency", 1., 0.5) t2.tween_property(mesh, "transparency", 1., 0.5)

View file

@ -42,8 +42,7 @@ func _not_charging_process(delta: float) -> void:
var player_pos := Player.instance.global_position var player_pos := Player.instance.global_position
if global_position.distance_to(player_pos) > 15.: if global_position.distance_to(player_pos) > 25.:
print("too far")
coolup = 0. coolup = 0.
return return
@ -57,7 +56,6 @@ func _not_charging_process(delta: float) -> void:
if coolup > CHARGE_COOLUP: if coolup > CHARGE_COOLUP:
_start_charge() _start_charge()
else: else:
print("raycast failed")
coolup = 0. coolup = 0.
func _charging_process(delta: float) -> void: func _charging_process(delta: float) -> void:

View file

@ -171,12 +171,6 @@ func _process(delta: float) -> void:
else: else:
%Tank.rotation.y = opp_dir.angle() %Tank.rotation.y = opp_dir.angle()
# print("tank_angle = ", %Tank.rotation.y, "; angle = ", angle, "; angle2 = ", angle2)
# if (abs(angle - %Tank.rotation.y) <= abs(angle2 - %Tank.rotation.y)):
# %Tank.rotation.y = angle
# else:
# %Tank.rotation.y = angle2
func damage(damager: Node3D) -> void: func damage(damager: Node3D) -> void:
if health <= 0: return if health <= 0: return
if state == State.DASHING: if state == State.DASHING: