intro cutscene

This commit is contained in:
Michael Campbell 2026-04-30 05:26:04 -04:00
parent 0f8f737bc0
commit 608c4a73c7
4 changed files with 279 additions and 4 deletions

View file

@ -10,9 +10,7 @@ var start_time_msec := 0
static func start_game() -> void: static func start_game() -> void:
if level: if level:
level.active = true level._start_sequence()
level.level_started.emit()
level.start_time_msec = Time.get_ticks_msec()
static func is_active() -> bool: static func is_active() -> bool:
@ -21,6 +19,14 @@ static func is_active() -> bool:
else: else:
return false return false
func _start_sequence() -> void:
%IntroCutscene.play("intro_cutscene")
func _anim_intro_cutscene_done() -> void:
level.active = true
level.level_started.emit()
level.start_time_msec = Time.get_ticks_msec()
func _ready() -> void: func _ready() -> void:
%ResultsScreen.hide() %ResultsScreen.hide()
level = self level = self

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models/ticket.glb Normal file

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42
models/ticket.glb.import Normal file
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@ -0,0 +1,42 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://d4lnd0ashda7l"
path="res://.godot/imported/ticket.glb-263b8bce55f6773da5ee01210a539bb7.scn"
[deps]
source_file="res://models/ticket.glb"
dest_files=["res://.godot/imported/ticket.glb-263b8bce55f6773da5ee01210a539bb7.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=2
gltf/embedded_image_handling=1