clean up file structure

This commit is contained in:
Michael Campbell 2026-02-18 15:30:41 -05:00
parent 1318fdd9fc
commit 324e7d437b
28 changed files with 102 additions and 125 deletions

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class_name PlayerProjectile
extends Area3D
const SPEED := 20.
var _initialized := false
var velocity: Vector3
var health: int = 1:
set(v):
health = v
if v == 0:
queue_free()
func _ready() -> void:
body_entered.connect(func(body: Node3D):
if body.has_method("hit"):
body.hit(self)
health -= 1
)
func init(dir: Vector3) -> void:
_initialized = true
velocity = dir * SPEED
func _physics_process(delta: float) -> void:
position += velocity * delta
func _process(_delta: float) -> void:
assert(_initialized)

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uid://c1owlhp4be7wi

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[gd_scene format=3 uid="uid://beruy087nlwfu"]
[ext_resource type="Script" uid="uid://c1owlhp4be7wi" path="res://player/projectile/player_projectile.gd" id="1_0gc0p"]
[ext_resource type="PackedScene" uid="uid://yri7p15m8l1u" path="res://utils/lifetime/lifetime.tscn" id="2_73r22"]
[sub_resource type="SphereMesh" id="SphereMesh_wqvto"]
radius = 0.25
height = 0.5
[sub_resource type="SphereShape3D" id="SphereShape3D_0gc0p"]
radius = 0.25
[node name="PlayerProjectile" type="Area3D" unique_id=966789634]
collision_layer = 0
collision_mask = 12
script = ExtResource("1_0gc0p")
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=2116862847]
mesh = SubResource("SphereMesh_wqvto")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=908451103]
shape = SubResource("SphereShape3D_0gc0p")
[node name="Lifetime" parent="." unique_id=631221358 instance=ExtResource("2_73r22")]