clean up file structure
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parent
1318fdd9fc
commit
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28 changed files with 102 additions and 125 deletions
15
building.gd
15
building.gd
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@ -1,15 +0,0 @@
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class_name Building
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extends CollisionObject3D
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func _ready() -> void:
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scale.y = randf_range(.5, 1.25)
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func hit(_proj: PlayerProjectile) -> void:
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print("boom!")
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SignalBus.building_destroyed.emit(self)
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collision_layer = 1 # World collision only
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%Mesh.hide()
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%DestroyedMesh.show()
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%GPUParticles3D.preprocess = randf()
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