weapon SFX

This commit is contained in:
Michael Campbell 2026-04-15 13:03:13 -04:00
parent afc0aab441
commit 2f30c9f04b
16 changed files with 132 additions and 11 deletions

View file

@ -35,3 +35,5 @@ func fire(_aim_angle: float) -> void:
get_tree().current_scene.add_child(proj)
fire_clock = 60. / fire_rate
%MortarFire.play()