level + enemy spawner refactor

This commit is contained in:
Michael Campbell 2026-03-04 01:42:11 -05:00
parent ebdb9c7074
commit 2cc3eaa859
15 changed files with 942 additions and 93 deletions

View file

@ -11,7 +11,7 @@ config_version=5
[application]
config/name="Road Rage Tank"
run/main_scene="uid://civwljgkv3m53"
run/main_scene="uid://6t6382ugkyft"
config/features=PackedStringArray("4.6")
config/icon="res://icon.svg"
@ -27,6 +27,8 @@ enabled=PackedStringArray()
[global_group]
navigation_mesh_source_group=""
floor=""
grass=""
[input]
@ -77,3 +79,12 @@ debug_menu={
3d_physics/layer_2="Player"
3d_physics/layer_3="Building"
3d_physics/layer_4="Police"
3d_physics/layer_5="Floor"
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
anti_aliasing/quality/screen_space_aa=2